Diablo 3 Items: Patch 2.4.2 and the Nerfhammer

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Nerfs, nerfs, nerfs everywhere! It’s as if Blizzard took to heart D.Va’s ult but applied it to Diablo 3 instead. The recent patch, 2.4.2, has just gone live and there are tons of changes to each and every class in Diablo 3 that have either effectively weakened them to a point where old builds will no longer work, or have revamped some skills completely to attain the same unworkable result.

Though all classes are reworked to some extent, it is the DPS classes that will feel the heavier end of the nerfhammer. Specifically, the Monk and Demon Hunter’s burst damage capabilities have been the center of the balance changes in this recent patch.

Below is a nifty video below on what the patch changed in a 15 minute nutshell:

Diablo 3 Items: Nerf This!

At a loss for words? So are we. We’re not exactly sure why all these nerfs have gone around and we’re definitely seeing Diablo 3 being less fun to play. Granted, there will be tons of new builds that may even be more OP than last season’s but the norm folks have gotten accustomed to will be hard to topple especially after these truly game-changing nerfs.

As it was said earlier, the Monk is one of the most nerfed classes and, in fact, may have the most devastating changes compared to any other class. It has been nerfed to a point that it may, as some Diablo 3 experts see it, render the Monk absolutely unplayable. Might be a sad time for all those players that invested a lot of time in farming Diablo 3 legendary items and other various Diablo 3 armor sets.

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The combo of Blinding Flash and Crippling Light rune’s capabilities have been reduced by a staggering 25 percent drop in damage. A ton of Monk builds rely on these two and this single change already changes up the meta on how Monks are to be used.

The Exploding Palm skill and Mantra of Conviction’s Overawe rune, another staple in the Monk meta, will also drop 25 percent damage from how we normally know them now. Mantra’s active and passive properties are also nerfed by a whopping 20 percent.

There are tons more nerfs involved with the monk as well as the rest of the cast that farming those Diablo 3 items and Diablo 3 sets for your characters seem like wasted time now. We get that balancing is of utmost importance in any game, but hard nerfs of this nature may as well destroy any fun factor people had with Diablo 3 in the first place. Blizzard better we wary in the path they’re treading at the moment.

 

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